MTG卫星星载软件体系结构

Ralf Wenker, Cedric Legendre, M. Ferraguto, M. Tipaldi, A. Wortmann, C. Moellmann, Dirk Roßkamp
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引用次数: 5

摘要

卫星正变得越来越依赖软件。随着计算机硬件性能的提高和空间任务复杂性的增加,机载软件(OBSW)在实现复杂的系统级需求方面发挥着重要作用。除此之外,涉众需要有初步的OBSW版本来支持卫星集成、测试和验证活动。本文研究了气象卫星第三代卫星(MTG)平台的OBSW设计所采用的一些技术方法,以解决程序和技术问题。特别地,我们展示了它的分层的基于SW组件的体系结构,以及一些针对反复出现的问题的设计模式,后者提供了通过构造、灵活性和可重用概念来确保SW组件交互正确性的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On-board software architecture in MTG satellite
Satellites are becoming increasingly software dependent. Due to the growth in computer hardware performance and the increasing complexity of space missions, On-Board Software (OBSW) plays nowadays a relevant role in implementing complex system-level requirements. In addition to this, stakeholders need to have preliminary OBSW versions to support satellite integration, testing, and validation activities. In this paper, we examine some technical approaches adopted for the OBSW design for the Meteosat Third Generation Satellite (MTG) platform in order to solve both programmatic and technical issues. In particular, we present its layered SW-component based architecture as well as some design patterns for recurrent issues, the latter providing means for ensuring correctness in SW components interactions by construction, flexibility, and reusable concepts.
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