Fabian Hemmert, Andreas Bell, Miriam Glöß, Maximilian Klaiß, Katharina Kurm, Ina van der Linde, Kathrin Neumann, Gürkan Orak, Katlin Sommer, Thanh Ta Dui, Paulina Wagner, Becky Weier, Michael Zalesak
{"title":"设计人神界面","authors":"Fabian Hemmert, Andreas Bell, Miriam Glöß, Maximilian Klaiß, Katharina Kurm, Ina van der Linde, Kathrin Neumann, Gürkan Orak, Katlin Sommer, Thanh Ta Dui, Paulina Wagner, Becky Weier, Michael Zalesak","doi":"10.1145/3404983.3409997","DOIUrl":null,"url":null,"abstract":"In this paper, we report the results from the `Human-God Interfaces' project, which aimed to redesign traditional Catholic rituals, based on the principles of Tangible Interaction. Seven prototypes are presented. We discuss our learnings from the design process, highlighting how all prototypes follow the same recipe of incorporating a Catholic belief into a well-known everyday object and adding an `unknowable' element.","PeriodicalId":298769,"journal":{"name":"Proceedings of Mensch und Computer 2020","volume":"97 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Designing human-god interfaces\",\"authors\":\"Fabian Hemmert, Andreas Bell, Miriam Glöß, Maximilian Klaiß, Katharina Kurm, Ina van der Linde, Kathrin Neumann, Gürkan Orak, Katlin Sommer, Thanh Ta Dui, Paulina Wagner, Becky Weier, Michael Zalesak\",\"doi\":\"10.1145/3404983.3409997\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we report the results from the `Human-God Interfaces' project, which aimed to redesign traditional Catholic rituals, based on the principles of Tangible Interaction. Seven prototypes are presented. We discuss our learnings from the design process, highlighting how all prototypes follow the same recipe of incorporating a Catholic belief into a well-known everyday object and adding an `unknowable' element.\",\"PeriodicalId\":298769,\"journal\":{\"name\":\"Proceedings of Mensch und Computer 2020\",\"volume\":\"97 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of Mensch und Computer 2020\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3404983.3409997\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of Mensch und Computer 2020","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3404983.3409997","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we report the results from the `Human-God Interfaces' project, which aimed to redesign traditional Catholic rituals, based on the principles of Tangible Interaction. Seven prototypes are presented. We discuss our learnings from the design process, highlighting how all prototypes follow the same recipe of incorporating a Catholic belief into a well-known everyday object and adding an `unknowable' element.