{"title":"工作坊-实地考察和虚拟实地考察","authors":"Oliver Dawkins, Gareth W. Young","doi":"10.23919/ilrn47897.2020.9155213","DOIUrl":null,"url":null,"abstract":"This workshop will provide iLRN 2020 delegates with an opportunity to extend their knowledge of shared immersive virtual environments (IVEs) in the context of teaching and learning through co-creation. The workshop will begin by outlining methods for capturing digital media in-situ, establishing the ‘ground truth’ of a place as both teaching preparation and as a learning activity in its own right. The workshop will then demonstrate how data captured in physical locations can be incorporated into online 3D models that can be experienced as a ‘virtual field trip’ in social virtual reality (VR). This activity highlights the student’s constitutive role in the selection and capture of data representing their environment and encourages active learning through engagement with the creation of IVEs. Workshop participants will be taken on a virtual expedition into one such model to stimulate further discussion about how these environments can be used to promote active learning. While the session focuses on the use of captured media to establish the ground truth of a location, the session will also consider the further potential of social IVEs as opportunities for storytelling, repositories of shared experience, and as a means for imagining and experimenting with counter-factual histories and alternative futures.","PeriodicalId":136196,"journal":{"name":"International Conference on Immersive Learning Research Network","volume":"125 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Workshop - Ground Truthing and Virtual Field Trips\",\"authors\":\"Oliver Dawkins, Gareth W. Young\",\"doi\":\"10.23919/ilrn47897.2020.9155213\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This workshop will provide iLRN 2020 delegates with an opportunity to extend their knowledge of shared immersive virtual environments (IVEs) in the context of teaching and learning through co-creation. The workshop will begin by outlining methods for capturing digital media in-situ, establishing the ‘ground truth’ of a place as both teaching preparation and as a learning activity in its own right. The workshop will then demonstrate how data captured in physical locations can be incorporated into online 3D models that can be experienced as a ‘virtual field trip’ in social virtual reality (VR). This activity highlights the student’s constitutive role in the selection and capture of data representing their environment and encourages active learning through engagement with the creation of IVEs. Workshop participants will be taken on a virtual expedition into one such model to stimulate further discussion about how these environments can be used to promote active learning. While the session focuses on the use of captured media to establish the ground truth of a location, the session will also consider the further potential of social IVEs as opportunities for storytelling, repositories of shared experience, and as a means for imagining and experimenting with counter-factual histories and alternative futures.\",\"PeriodicalId\":136196,\"journal\":{\"name\":\"International Conference on Immersive Learning Research Network\",\"volume\":\"125 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Immersive Learning Research Network\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/ilrn47897.2020.9155213\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Immersive Learning Research Network","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ilrn47897.2020.9155213","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Workshop - Ground Truthing and Virtual Field Trips
This workshop will provide iLRN 2020 delegates with an opportunity to extend their knowledge of shared immersive virtual environments (IVEs) in the context of teaching and learning through co-creation. The workshop will begin by outlining methods for capturing digital media in-situ, establishing the ‘ground truth’ of a place as both teaching preparation and as a learning activity in its own right. The workshop will then demonstrate how data captured in physical locations can be incorporated into online 3D models that can be experienced as a ‘virtual field trip’ in social virtual reality (VR). This activity highlights the student’s constitutive role in the selection and capture of data representing their environment and encourages active learning through engagement with the creation of IVEs. Workshop participants will be taken on a virtual expedition into one such model to stimulate further discussion about how these environments can be used to promote active learning. While the session focuses on the use of captured media to establish the ground truth of a location, the session will also consider the further potential of social IVEs as opportunities for storytelling, repositories of shared experience, and as a means for imagining and experimenting with counter-factual histories and alternative futures.