{"title":"苏博蒂卡理工学院学生的虚拟现实和在线角色扮演游戏","authors":"R. Pinter, S. M. Cisar, Erika Kukli, D. Radosav","doi":"10.1109/SISY.2013.6662580","DOIUrl":null,"url":null,"abstract":"The paper presents a research on how students at Subotica Tech use shared virtual environments (SVE). It gives some information about students interaction, collaboration in online environments known as Massively Multi-User Online Role-Playing Games. The article gives a description and evaluation of the research results.","PeriodicalId":187088,"journal":{"name":"2013 IEEE 11th International Symposium on Intelligent Systems and Informatics (SISY)","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Virtual reality and online role-playing games among the students of Subotica Tech\",\"authors\":\"R. Pinter, S. M. Cisar, Erika Kukli, D. Radosav\",\"doi\":\"10.1109/SISY.2013.6662580\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents a research on how students at Subotica Tech use shared virtual environments (SVE). It gives some information about students interaction, collaboration in online environments known as Massively Multi-User Online Role-Playing Games. The article gives a description and evaluation of the research results.\",\"PeriodicalId\":187088,\"journal\":{\"name\":\"2013 IEEE 11th International Symposium on Intelligent Systems and Informatics (SISY)\",\"volume\":\"34 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE 11th International Symposium on Intelligent Systems and Informatics (SISY)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SISY.2013.6662580\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE 11th International Symposium on Intelligent Systems and Informatics (SISY)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SISY.2013.6662580","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual reality and online role-playing games among the students of Subotica Tech
The paper presents a research on how students at Subotica Tech use shared virtual environments (SVE). It gives some information about students interaction, collaboration in online environments known as Massively Multi-User Online Role-Playing Games. The article gives a description and evaluation of the research results.