魔法之窗:共同呈现媒体空间一年的经验教训

Hyun Hoi James Kim, C. Gutwin, S. Subramanian
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引用次数: 15

摘要

连接办公室和公共空间的窗户和门是人们收集意识信息和发起互动的场所。然而,这些门户经常向公共区域显示比办公室居住者想要的更多的信息。因此,人们经常关着门窗,这意味着没有人可以收集到意识信息,即使是那些居住者愿意与之分享的人。这个问题的一个解决方案是一个共同呈现的媒体空间——在办公室和公共区域之间的边界上建立一个以计算机为媒介的视频连接。这些系统既可以为乘客提供更好的隐私控制,也可以为观察者提供更好的整体感知信息。为了了解共同呈现的媒体空间如何在现实世界中发挥作用,我们建立了我们认为是有史以来第一个共同呈现的媒体空间,并将它们部署在两个办公室中。从超过15个月的观察来看,很明显,与标准窗户相比,该系统在平衡居住者对隐私的需求和观察者对意识的需求方面做得更好。然而,我们也发现了一些影响系统使用和成功的问题:替代信息源的存在,与现有社会规范的混淆,努力和需求之间的差异,以及公共区域观察者互动微妙性的降低。我们的工作为共同在场的合作者提供了一种新颖的媒体空间安排,并首次调查了影响这些系统使用和接受的设计因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The magic window: lessons from a year in the life of a co-present media space
The windows and doorways that connect offices to public spaces are a site for people to gather awareness information and initiate interaction. However, these portals often reveal more information to the public area than the office occupant would like. As a result, people often keep doors and window blinds closed, which means that nobody can gather awareness information, even those with whom the occupant would be willing to share. One solution to this problem is a co-present media space - a computer-mediated video connection at the boundary between an office and a public area. These systems can provide both greater privacy control to the occupant and greater overall awareness information to observers. To see how co-present media spaces would work in real world settings, we built what we believe are the first ever co-present media spaces, and deployed them in two offices. From observations gathered over fifteen months, it is clear that the systems can do a better job of balancing the occupant's need for privacy and the observers' need for awareness better, than a standard window. However, we also identified a number of issues that affected the use and the success of the systems: the existence of alternate information sources, confusion with existing social norms, disparities between effort and need, and reduced interactional subtlety for observers in the public area. Our work contributes both a novel arrangement of a media space for co-present collaborators, and the first investigation into the design factors that affect the use and acceptance of these systems.
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