基于qp的全身转矩控制器鲁棒任务优先级学习

Marie Charbonneau, Valerio Modugno, F. Nori, G. Oriolo, D. Pucci, S. Ivaldi
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引用次数: 11

摘要

目前,基于二次规划的多任务全身控制器是实现人形机器人复杂全身运动的主要方法。为了在真实的机器人上执行,这种控制器通常需要人类专家来调整或优化与任务和特定机器人相关的控制器的许多参数,这通常被认为是一个繁琐且耗时的过程。该问题可以通过仿真自动优化任务优先级或任务轨迹等参数来解决,同时确保约束满足。然而,这并不能保证在仿真中优化的参数对真实机器人也是最优的。作为一种解决方案,本文的重点是通过寻找在各种条件和扰动下实现期望任务的解,以鲁棒方式优化任务优先级。这种方法可以称为领域随机化,可以极大地促进优化解从仿真到实际机器人的转移。通过仿真仿人机器人iCub完成全身步进任务,验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Learning Robust Task Priorities of QP-Based Whole-Body Torque-Controllers
Generating complex whole-body movements for humanoid robots is now most often achieved with multi-task whole-body controllers based on quadratic programming. To perform on the real robot, such controllers often require a human expert to tune or optimize the many parameters of the controller related to the tasks and to the specific robot, which is generally reported as a tedious and time consuming procedure. This problem can be tackled by automatically optimizing some parameters such as task priorities or task trajectories, while ensuring constraints satisfaction, through simulation. However, this does not guarantee that parameters optimized in simulation will also be optimal for the real robot. As a solution, the present paper focuses on optimizing task priorities in a robust way, by looking for solutions which achieve desired tasks under a variety of conditions and perturbations. This approach, which can be referred to as domain randomization, can greatly facilitate the transfer of optimized solutions from simulation to a real robot. The proposed method is demonstrated using a simulation of the humanoid robot iCub for a whole-body stepping task.
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