虚拟现实提高技术教师的演讲技巧

D. Vaněček, D. Dobrovská
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引用次数: 0

摘要

害怕公开演讲(演讲恐惧症)是焦虑的一种形式。人们在教室、会议和其他群体环境中说话可能会有困难。这使得患者很难用语言交流来表达他们的知识和想法。因此,语言恐惧症可能会阻碍患者在学术、社交或职业上的进一步发展。目的/方法我们研究的目的是分享基于VR的教学项目的经验,以帮助未来的教师提高他们的演讲和演讲技巧。本研究采用描述性混合研究设计。参与者分为5个小组,每组5名成员通过常规的演讲和演讲技巧课程或基于VR的课程。虚拟现实技术测量了个人讲话的几个特征:目光接触、语速、拐杖词的使用、讲话停顿、清晰度、响度、单调性和单词重复。演讲恐惧症的减少是通过问卷调查和个人访谈来衡量的。实际研究结果-对教师(6名培训师)的采访。优点:积极性高,进步明显,更自信,表现更好。缺点:设备成本,需要技术支持。对课程参与者(25名未来教师)的采访。优点:感觉像在“真正的”教室里,和“真正的”学生在一起,享受,新的体验,情感,热情,乐趣,失去恐惧。让我感到疲倦,不得不与其他学生共用设备,失去了注意力-问卷调查未来教师的自我报告显示,语言恐惧症明显减少。结论VR可以在不同的环境中使用,并且许多应用成功地将其用于提高学习。我们的研究结果表明,虚拟现实应用更有可能带来某些好处,比如提高用户的积极性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual Reality to Improve Technical Teacher Presenting and Speaking Skills
ContextFear of public speaking (glossophobia) is one form of anxiety. People may struggle to speak in a classroom, meeting, and in other group settings. This can make it very difficult for sufferers to communicate verbally to express their knowledge and thoughts. As a result, glossophobia may hamper the sufferer’s ability to further own academic, social or career opportunities.Purpose/approachThe aim of our study was to share experience with a teaching program based on VR to help future teachers improve their presentation and speaking skills. Our study followed a descriptive mixed research design. Participants of 5 groups, each of 5 members went through the regular course of speaking and presentation skills or through a course based on VR. Several characteristics of an individual speech were measured by VR: eye contact, speed of speech, use of crutch words, speech pausing, clarity, loudness, monotony and word repetition. Reduction of glossophobia was measured by a questionnaire and through personal interviews.Actual research outcomes -Interviews with teachers (6 trainers)Pros: high motivation, visible progress, more self-assurance, better performanceCons: cost of equipment, need of technical support-Interviews with course participants (25 future teachers)Pros: felt like being in „real“ classroom and with „real“ students, enjoyment, new experience, emotions, enthusiasm, fun, loss of fear,Cons: made me tired, had to share the equipment with other students, lost my concentration-QuestionnairesClear reduction of glossophobia as measured by self-report of future teachersConclusions VR is eligible to be used in different environments, and many applications successfully apply it to improve learning. Our findings indicate that VR applications are more likely to lead to certain benefits such as increased motivation of users.
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