面向增强现实中的装配步骤识别

A. Rukubayihunga, Jean-Yves Didier, S. Otmane
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引用次数: 2

摘要

增强现实是一种媒介,其目的是将数字信息附加到现实世界场景中,以增强用户体验。它已用于维护领域,以便向用户显示他必须执行的操作。我们的目标是更进一步,以便我们的系统能够检测到用户何时执行了任务的一个步骤。它需要对正在发生的事情和对象的位置有一定的了解,以便为任务显示正确的指令。本文的重点是使用通常增强现实过程的中间计算结果,即姿态计算:我们建议使用变换矩阵不仅用于物体姿态估计,而且还用于表征它们在装配任务中的运动。利用这个矩阵,我们可以归纳出装配零件之间的空间关系,并确定哪个运动发生。然后分析了运动过程中变换矩阵中包含的平移和旋转参数。我们证明,这些数据正确表征对象的碎片之间的运动。因此,通过分析这样一个矩阵,我们不仅可以实现增强现实过程中所需的注册步骤,还可以了解用户所执行的动作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards assembly steps recognition in augmented reality
Augmented Reality is a media which purpose is to attach digital information to real world scenes in order to enhance the user experience. It has been used in the field of maintenance in order to show the user the operations he has to perform. Our goal is to go one step further so that our system is able to detect when the user has performed a step of the task. It requires some understanding of what is occurring and where objects are located in order to display correct instructions for the task. This paper is focusing on using an intermediate computation result of the usual augmented reality process, which is the pose computation: we propose to use the transformation matrix not only for objects pose estimation, but also to characterise their motion during an assembly task. With this matrix, we can induce spatial relationship between assembly parts and determine which motion occurs. Then we analyse translation and rotation parameters contained in the transformation matrix during the action. We demonstrate that these data correctly characterise the movement between object's fragments. Therefore, by analysing such a matrix, not only we can achieve the required registration step of the augmented reality process, but we can also understand the actions performed by the user.
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