Chompoo Suppatoomsin, Apiradee Ampawasiri, Cheong-Ghil Kim
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Implementation of a Continuous Playing System Based on RESTful Web Services
The recent growth in the mobile device market has increased the number of users having multiple handheld devices. Therefore, the need for users to share media contents and play them continuously by switching from one device to another has increased. This paper introduces an implementation result of a continuous playing schemes between multiple devices based on RESTful web services and an open service platform. The prototype was successfully implemented on the Android - PC environment and its performance was simulated on sample 3D video with different file sizes.