{"title":"在错误中模拟人类性能的任务建模","authors":"L. Filgueiras, L. Rodrigues","doi":"10.1145/1298023.1298054","DOIUrl":null,"url":null,"abstract":"This paper presents a proposal of using CTTE -- Concurrent Task Tree environment as input to S. PERERE, a simulator of human performance in error. S.PERERE uses a cognitive architecture as its basis. The definition of human tasks in the syntax required by this architecture is prohibitively complicated for the intended user. CTTE can be used to make this task easier, provided some constraints are respected when defining human elementary behaviors.","PeriodicalId":154697,"journal":{"name":"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Modelagem de tarefas para simulação do desempenho humano em erro\",\"authors\":\"L. Filgueiras, L. Rodrigues\",\"doi\":\"10.1145/1298023.1298054\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a proposal of using CTTE -- Concurrent Task Tree environment as input to S. PERERE, a simulator of human performance in error. S.PERERE uses a cognitive architecture as its basis. The definition of human tasks in the syntax required by this architecture is prohibitively complicated for the intended user. CTTE can be used to make this task easier, provided some constraints are respected when defining human elementary behaviors.\",\"PeriodicalId\":154697,\"journal\":{\"name\":\"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais\",\"volume\":\"46 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-11-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1298023.1298054\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1298023.1298054","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Modelagem de tarefas para simulação do desempenho humano em erro
This paper presents a proposal of using CTTE -- Concurrent Task Tree environment as input to S. PERERE, a simulator of human performance in error. S.PERERE uses a cognitive architecture as its basis. The definition of human tasks in the syntax required by this architecture is prohibitively complicated for the intended user. CTTE can be used to make this task easier, provided some constraints are respected when defining human elementary behaviors.