在错误中模拟人类性能的任务建模

L. Filgueiras, L. Rodrigues
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引用次数: 1

摘要

本文提出了一种使用CTTE (Concurrent Task Tree)环境作为S. PERERE(人类错误行为模拟器)输入的方案。s.p ere使用认知架构作为其基础。该体系结构所需的语法中人工任务的定义对于目标用户来说过于复杂。只要在定义人类基本行为时遵守一些约束,就可以使用CTTE简化这项任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modelagem de tarefas para simulação do desempenho humano em erro
This paper presents a proposal of using CTTE -- Concurrent Task Tree environment as input to S. PERERE, a simulator of human performance in error. S.PERERE uses a cognitive architecture as its basis. The definition of human tasks in the syntax required by this architecture is prohibitively complicated for the intended user. CTTE can be used to make this task easier, provided some constraints are respected when defining human elementary behaviors.
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