在IP网络上的分布式触觉虚拟环境中支持与实时力反馈的协作交互

K. Yap
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引用次数: 5

摘要

本文研究了一种用于分布式虚拟环境(DVEs)中实时远程触觉操作的新型点对点网络结构。为了支持网络触觉交互,提出了一种新的力协同和位置同步算法。时间延迟、抖动和数据包丢失等网络缺陷对远程触觉协作都有不同(严重)的影响。新的点对点架构能够支持IP网络上的触觉交互。实验表明,该架构的性能与目前可用的两种补偿延迟的算法(TiDeC™)和位置(航位推算)进行了比较。实验研究了网络触觉协作所需的QoS阈值水平。本文提出了研究结果,并提出了一组支持IP网络触觉协作的网络QoS参数值的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Supporting Collaborative Interaction with Real Time Force Feedback in Distributed Haptic Virtual Environments over IP Networks
This paper presents an investigation into a new peer-to-peer network architecture for real time tele-haptic operation in distributed virtual environments (DVEs). A novel force collaboration and position synchronization algorithm is developed in order to support networked haptic interactions. Network impairments such as time delay, jitter and packet loss each have different (and severe) impacts on remote haptic collaborations. The new peer-to-peer architecture is able to support haptic interactions over IP networkes. Experiments have been conducted to show the performance of this architecutre in comparison with the currently available two algorithms that compensate for delay (TiDeC™), and position (dead reckoning) are examined. Experiments have been conducted to investigate the threshold levels of QoS required for networked haptic collaboration. Findings of the study are presented in this paper with recommendations for a set of network QoS parameter values that support haptic collaboration over IP networks.
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