美国手语的计算机图形建模

J. Loomis, H. Poizner, U. Bellugi, Alynn Blakemore, J. Hollerbach
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引用次数: 41

摘要

美国手语(ASL)的基本语法信息是通过手和手臂的运动和空间轮廓的变化来传达的。描述了一种用于手语运动分析和建模的交互式计算机图形系统。该系统由四个部分组成。第一个组件在三维中重建实际运动,并允许用户交互式地分割和转换数据以供以后分析。第二个组件允许用户通过指定关节模型中的角度函数来交互式地创建合成标志。第三部分提供了一种独立于空间路径控制运动质量的新技术。第四部分允许建立复杂的刺激和实时刺激排序的心理语言学实验。重点是交互式技术和数据结构,允许分析和建模复杂的手和手臂运动的美国手语。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computer graphic modeling of american sign language
The essential grammatical information of American Sign Language (ASL) is conveyed through changes in the movement and spatial contouring of the hands and arms. An interactive computer graphic system is described for the analysis and modeling of sign language movement. This system consists of four components. The first component reconstructs actual movements in three dimensions and allows the user to interactively segment and transform the data for later analysis. The second component allows a user to interactively create synthetic signs by specifying angle functions in a jointed model. The third component provides a novel technique for manipulating movement quality independently of spatial path. The fourth component allows the building of complex stimuli and real-time stimulus sequencing for psycholinguistic experiments. The emphasis is on interactive techniques and data structures that allow analysis and modeling of the complex hand and arm movements of American Sign Language.
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