多模态虚拟现实平台用于幻肢痛的康复

Naoki Wake, Y. Sano, R. Oya, M. Sumitani, S. Kumagaya, Y. Kuniyoshi
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引用次数: 32

摘要

截肢者通常在截肢后对他们失去的身体部位(幻肢)有清晰的意识。幻肢痛(PLP)是指在幻肢中感受到的剧烈疼痛。PLP的机制尚不清楚,但主要的假设是它源于大脑功能障碍。有一些神经康复技术使用镜子或虚拟现实(VR)向患者呈现幻肢的视觉图像,从而产生他们幻肢的运动感知。在这里,我们开发了一个多模态(视觉、听觉和触觉)VR系统来获得对自愿幻肢运动的感知。我们将该系统应用于五名PLP患者的三种触觉反馈条件作为试点研究。总之,五名患者中有四名报告疼痛改善,触觉反馈条件下疼痛减少高达86%。此外,我们的结果表明,最适合的条件反馈感觉模式取决于病人。这些结果表明,该系统可以应用于康复平台,为每位患者提供灵活的神经康复方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimodal virtual reality platform for the rehabilitation of phantom limb pain
Amputees usually perceive vivid awareness of their lost body parts after the amputation (phantom limbs). Phantom limb pain (PLP) is intense pain that is felt in the phantom limb. The mechanism of PLP is still unclear, but the major hypothesis is that it is derived from dysfunction of the brain. There are a few neurorehabilitation techniques using a mirror or virtual reality (VR) that present the visual image of a phantom limb to the patients, and this produce the movement perception of their phantom limb. Here, we developed a multimodal (visual, auditory, and tactile) VR system to obtain the perception of voluntary phantom limb movements. We applied this system to five PLP patients for three tactile feedback conditions as a pilot study. In conclusion, four of the five patients reported pain amelioration, up to 86% decrease in the tactile feedback condition. In addition, our results demonstrated that the best suited condition of feedback-sense modalities depends on the patient. These results suggest that this system can be applied to a rehabilitation platform to offer flexible neurorehabilitation regimens for each patient.
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