用于真实物体交互的混合nmes -外骨骼

A. Crema, M. Mancuso, A. Frisoli, F. Salsedo, F. Raschellà, S. Micera
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引用次数: 5

摘要

临床医生不断面临脑卒中患者康复需要重新建立协调的触及和把握。康复要想有效,需要密集和重复的工作。触手和抓取辅助的按需运动控制通常是分开处理的,而且大多是基于虚拟现实游戏。为了提高临床效果,我们为临床平台设计了灵活的模块,能够提供同步伸手和抓握支持,并与常见物体进行交互。上肢外骨骼提供伸展支撑,基于电极阵列的nmes系统通过肌肉收缩提供抓取控制,卫星机器人展示要抓取的物体。具体的康复任务可以通过利用量化患者所需支持的可能性来实施,并在可到达的工作空间内调节机械和NMES支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A hybrid NMES-exoskeleton for real objects interaction
Clinicians constantly face the need to rehabilitate stroke patients to re-establish coordinate reach and grasp. Rehabilitation, to be effective, requires intensive and repetitive tasks. Assist-as-needed motion control for reach and grasp assistance are usually treated separately, and mostly based on virtual reality games. To increase the clinical outcome, we designed flexible modules for a clinical platform, able to provide synchronous reach and grasp support and to interact with common objects. An upper limb exoskeleton provides the reaching support, a NMES-system based on electrode arrays provides grasp control by means of muscle contraction, and a satellite robot presents the objects to be grasped. Specific rehabilitation tasks can be implemented by taking advantage of the possibility to quantify the support needed by patients, and to modulate both the mechanical and NMES support over the reachable workspace.
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