自动驾驶汽车应该如何与行人互动?虚拟现实中交互概念的比较分析

Andreas Löcken, Carmen Golling, A. Riener
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引用次数: 111

摘要

自动驾驶汽车(AVs)给人机交互(HCI)带来了新的挑战:行人不再能够与人类驾驶员交流。因此,新的HCI设计需要填补这一空白。本文介绍了虚拟现实(VR)中不同交互概念的实现和比较。他们分析了来自研究和行业的28部作品,根据作品的复杂性和传播类型将其分为五类。我们在虚拟现实的实验中,每组执行一个概念。对于每个概念,我们改变了自动驾驶是否会停止,以及它开始激活显示器的时间。我们观察了对安全性、信任度和用户体验的影响。一个好的概念在街道上显示信息,使用明确的信号(如绿灯),并具有高能见度。额外的反馈,如不断显示已识别的行人的位置,似乎是不必要的,可能会激怒。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
How Should Automated Vehicles Interact with Pedestrians?: A Comparative Analysis of Interaction Concepts in Virtual Reality
Automated vehicles (AVs) introduce a new challenge to human-computer interaction (HCI): pedestrians are no longer able to communicate with human drivers. Hence, new HCI designs need to fill this gap. This work presents the implementation and comparison of different interaction concepts in virtual reality (VR). They were derived after an analysis of 28 works from research and industry, which were classified into five groups according to their complexity and the type of communication. We implemented one concept per group for a within-subject experiment in VR. For each concept, we varied if the AV is going to stop and how early it starts to activate its display. We observed effects on safety, trust, and user experience. A good concept displays information on the street, uses unambiguous signals (e.g., green lights) and has high visibility. Additional feedback, such as continuously showing the recognized pedestrian's location, seem to be unnecessary and may irritate.
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