利用注意力分布模型生成最优解释

Akhila Bairy, M. Fränzle
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引用次数: 1

摘要

随着高度自动化和自动驾驶汽车(AVs)成为汽车行业最突出的新兴技术之一,近年来,实现SAE 3+级汽车的努力急剧增加。随着新技术的不断涌现,这些系统变得越来越复杂。为了帮助人们理解并接受这些新技术,有必要进行解释。设计解释有三个基本维度,即内容、频率和时间。我们的目标是开发一种算法来优化自动驾驶汽车的解释。现有的研究大多集中在解释的内容上,而对解释的频率和时间的细粒度研究相对较少。先前关于“何时解释”的研究倾向于在行为发生之前、期间和之后进行解释。对于自动驾驶汽车,研究表明,乘客更愿意在自动驾驶汽车采取行动之前得到解释。然而,通过长时间接触和使用特定AV而发生的适应似乎可能会减少解释的必要性。由于理解解释是工作量密集型的,因此有必要优化频率,即当解释无助于减少工作量时跳过解释,以及给出解释的精确时间点,即当解释能最大限度地减少工作量时给出解释。给出或省略解释都会给乘客带来额外的精神负担。每一种解释都需要经过认知处理才能被理解,即使它的内容被认为是多余的,或者它不会被收件人记住。另一方面,如果有必要的话,跳过解释会让乘客主动扫描周围的环境,寻找潜在的线索。这种注意力策略也会给乘客带来巨大的认知负荷。在我们的工作中,为了预测乘客的心理负荷,我们使用了最先进的注意力模型SEEV(显著性,努力,期望和价值)。SEEV模型用于动态预测注意力方向的可能性。我们的工作旨在产生一个最佳的时间策略来提出一个解释。使用SEEV模型,我们构建了一个概率反应性博弈,即1.5人博弈或马尔可夫决策过程,我们使用反应性合成来生成一个最佳反应策略,以呈现一个最小化工作量的解释。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Optimal Explanation Generation using Attention Distribution Model
With highly automated and Autonomous Vehicles (AVs) being one of the most prominent emerging technologies in the automotive industry, efforts to achieve SAE Level 3+ vehicles have skyrocketed in recent years. As new technologies emerge on a daily basis, these systems are becoming increasingly complex. To help people understand - and also accept - these new technologies, there is a need for explanation. There are three essential dimensions to designing explanations, namely content, frequency, and timing. Our goal is to develop an algorithm that optimises explanation in AVs. Most of the existing research focuses on the content of an explanation, whereas the fine-granularity of the frequency and timing of an explanation is relatively unexplored. Previous studies concerning "when to explain" have tended to make broad distinctions between explaining before, during or after an action is performed. For AVs, studies have shown that passengers prefer to receive an explanation before an autonomous action takes place. However, it seems likely that the acclimatisation that occurs through prolonged exposure to and use of a particular AV will reduce the need for explanation. As comprehension of explanations is workload-intensive, it is necessary to optimise both the frequency, i.e. skipping explanations when they are not helpful to reduce workload, and the precise point in time when an explanation is given, i.e. giving an explanation when it provides the maximum workload reduction. Extra mental workload for passengers can be caused by both giving and omitting an explanation. Every explanation that is presented requires cognitive processing in order to be understood, even if its content is considered to be redundant or if it will not be remembered by the addressee. On the other hand, skipping the explanation can cause the passenger to actively scan the environment for potential cues themselves, if necessary. Such an attention strategy would also impose a significant cognitive load on the passenger. In our work, to predict the mental workload of the passenger, we use the state-of-the-art attention model called SEEV (Salience, Effort, Expectancy, and Value). The SEEV model is dynamically used for forecasting the likelihood of the direction of attention. Our work aims to generate an optimally timed strategy for presenting an explanation. Using the SEEV model we build a probabilistic reactive game, i.e., 1.5-player game or Markov Decision Process, and we use reactive synthesis to generate an optimal reactive strategy for presenting an explanation that minimises workload.
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