交互式多媒体介绍三维动画为基础的身体管理程序穆罕默迪亚1小学班库鲁市

Heru Franata, Eka Sahputra, Ardi Wijaya, Marhalim Marhalim
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引用次数: 0

摘要

本研究旨在进一步协助教师提供基于3D动画的尸体管理流程相关资料。在本研究中,作者采用实证方法,在数据收集中分几个步骤进行,即:观察和图书馆研究。另外,系统设计有2(二),即:第一次标记检查(洗体)和初始化。应用程序设计有4条路径,分别是:界面设计、溅屏菜单、主菜单、祈祷运动AR菜单。最后一个是测试,对儿童过程书增强现实应用进行了测试。在对用户进行测试之前,首先采用白盒测试的方法,在Android操作系统的设备上对应用进行测试。通过本研究可以得出,以增强现实的形式开发3D多媒体的各个阶段包括建模、纹理、环形、动画、渲染、制作apk的过程。然后使用vuforia和unity将动画制作过程的结果排列在一个单元中,从而制作出基于3D动画的尸体管理运动指南应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Multimedia Introduction To 3D Animation-Based Body Management Procedures For Muhammadiyah 1 Elementary School Students Bengkulu City
This research was conducted in order to be able to further assist teachers in providing material related to procedures for managing corpses based on 3D animation. In this study the authors used empirical methods, in which data collection was carried out in several steps, namely: Observation and Library Studies. In addition, the system design has 2 (two), namely: First Marker Check (Washing the Body) and Initialization. Then there are 4 (four) paths in application design, namely: Interface Design, Splashscreen Menu, Main Menu, Prayer Movement AR Menu. And the last one is testing, where testing of the process book augmented reality application for children is carried out. Before the application is tested on users, it is first carried out using the white box testing method, testing the application on devices with the Android operating system. From this study it can be concluded that the stages involved in developing a 3D multimedia in the form of augmented reality consist of the process of modeling, texturing, ringing, animation, rendering, making APKs. The results of the animation making process are then arranged in a single unit using vuforia and unity so as to produce a 3D animation-based corpse management movement guide application.
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