声音传播蜂窝式处理器的结构、比较和性能

R. Dogaru, I. Dogaru, N. Zamfir, D. Aiordachioaie
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引用次数: 3

摘要

本文的目的是讨论和比较在受控环境中实现(超)声传播模拟器的几种架构可能性(例如,使用指定的障碍物和信号源)。虽然最初这样的声音传播模拟器是为了帮助设计机器人“耳朵”的自主代理试图重建环境的图像,它的用途超出了最初的目标。在这里,我们特别感兴趣的是定义能够以合理的成本实现这种系统的千处理器体系结构的限制和约束。我们对各种实现(软件、FPGA、GPU/ CUDA)的结果进行了考虑,并提出了一些适合千处理器架构的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Sound propagation cellular processors architectures, comparisons and performances
The aim of this paper is to discuss and compare several architectural possibilities for implementing a simulator for (ultra) sound propagation in a controlled environment (e.g. using specified obstacles and signal sources). Although initially such sound propagation simulators were designed to assist the design of robotic "ears" of autonomous agents trying to reconstruct an image of the environment, its use expands beyond its initial goals. We are particularly interested here to define the limits and the constraints for kilo-processor architectures capable to implement such systems at reasonable costs. Our results for various implementations (software, FPGA, GPU/with CUDA) are considered with some proposals for suitable kilo-processor architectures.
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