{"title":"增强对象框架中共享显示和移动设备之间的交互","authors":"R. Madeira, Nuno Correia","doi":"10.1109/UBICOMM.2007.26","DOIUrl":null,"url":null,"abstract":"We are currently seeing a lot of research in the areas of ubiquitous computing involving mobile devices and public shared displays. In this paper, we describe an infrastructure to augment physical objects and an example using this framework to make information available to users, in a specific space, in an automatic and personalized way. The paper presents the ideas that guided the specification of the framework, the requirements for the applications that we developed, the technologies that were employed, and the results so far. The current status of the prototype, using mobile devices and public displays, leads us to think that our framework is generic enough to deal with most interactions between users and real world objects, supported by different types of technologies.","PeriodicalId":305315,"journal":{"name":"International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies (UBICOMM'07)","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2007-11-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Interaction between Shared Displays and Mobile Devices in an Augmented Objects Framework\",\"authors\":\"R. Madeira, Nuno Correia\",\"doi\":\"10.1109/UBICOMM.2007.26\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We are currently seeing a lot of research in the areas of ubiquitous computing involving mobile devices and public shared displays. In this paper, we describe an infrastructure to augment physical objects and an example using this framework to make information available to users, in a specific space, in an automatic and personalized way. The paper presents the ideas that guided the specification of the framework, the requirements for the applications that we developed, the technologies that were employed, and the results so far. The current status of the prototype, using mobile devices and public displays, leads us to think that our framework is generic enough to deal with most interactions between users and real world objects, supported by different types of technologies.\",\"PeriodicalId\":305315,\"journal\":{\"name\":\"International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies (UBICOMM'07)\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2007-11-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies (UBICOMM'07)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/UBICOMM.2007.26\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies (UBICOMM'07)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/UBICOMM.2007.26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interaction between Shared Displays and Mobile Devices in an Augmented Objects Framework
We are currently seeing a lot of research in the areas of ubiquitous computing involving mobile devices and public shared displays. In this paper, we describe an infrastructure to augment physical objects and an example using this framework to make information available to users, in a specific space, in an automatic and personalized way. The paper presents the ideas that guided the specification of the framework, the requirements for the applications that we developed, the technologies that were employed, and the results so far. The current status of the prototype, using mobile devices and public displays, leads us to think that our framework is generic enough to deal with most interactions between users and real world objects, supported by different types of technologies.