用于实际服务的设计方法

A. Marchetto, Duy Cu Nguyen, Chiara Di Francescomarino, Nauman A. Qureshi, A. Perini, P. Tonella
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引用次数: 13

摘要

正如我们在实践中观察到的那样,软件服务主要充当接口组件,提供对背后实际服务的电子访问,这两种类型的服务的特征非常不同。用户最终会使用或参与实际的服务,这一事实促使我们将关注点从软件服务转向更全面的视角,以便更好地设计以用户为中心的服务。本文讨论了由软件和实际服务组成的真实服务概念,以及与之相关的重要因素。然后,我们提出一种方法来支持设计人员指定实际服务及其设计工件。最后,我们将提出的方法应用到一个激励的例子中,并根据我们的经验讨论了它的优点以及一些悬而未决的问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A design methodology for real services
As we observe in practice, software services act mostly as interface components that provide electronic access to the actual services behind, and the characteristics of these two types of services are very different. The fact that the user will eventually use or take part in actual services motivates us to shift our focus from software services to a more holistic view in order to better design user-centric services. In this paper we discuss the real service concept, which is composed of software and actual services, and the important factors regarding them. We, then, propose a methodology to support the designer in specifying real services and their design artifacts. Finally, we apply the proposed methodology to a motivating example and discuss its advantages as well as some open issues in light of our experience.
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