{"title":"测验计划在阿拉伯语学习中的应用对MTs学生的学习结果的影响","authors":"M. Mustamin, Muhammad Anhar, Radika Maharani","doi":"10.21462/educasia.v4i2.79","DOIUrl":null,"url":null,"abstract":"The background of this research is the low learning outcomes of online students in the seventh grade Arabic subject at Madrasah Tsanawiyah Negeri Tarakan. One of the learning media that can improve online learning outcomes is the android quizziz learning media. The goal to be achieved is to determine the effect of the quizziz android game application in learning Arabic on learning outcomes for class VII MTs Negeri Tarakan students. This study uses a quantitative research approach and the type of research used is a quasi-experimental design with a nonequivalent control group design. The research sample used was class VII C as the experimental class and class VII D as the control class. Research data obtained from the results of pretest and posttest with multiple choice questions to measure student learning outcomes. Analysis of research data using T-test with the formula Independence Sample T-Test. The results showed that there was a significant influence on the use of quizziz android application media on learning outcomes for seventh grade students at MTs Negeri Tarakan. This is in accordance with the results of hypothesis testing, the significance value (Sig.2-tailed) is 0.018 <0.05, thus Ha is declared accepted and Ho is declared rejected. Thus, it can be concluded that there is an influence of the quizziz android application learning media on the learning outcomes of class VII students at MTs Negeri Tarakan.","PeriodicalId":292171,"journal":{"name":"EDUCASIA: Jurnal Pendidikan, Pengajaran, dan Pembelajaran","volume":"246 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-12-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pengaruh Penerapan Program Kuis dalam Pembelajaran Bahasa Arab Terhadap Hasil Belajar Siswa MTs Tarakan\",\"authors\":\"M. Mustamin, Muhammad Anhar, Radika Maharani\",\"doi\":\"10.21462/educasia.v4i2.79\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The background of this research is the low learning outcomes of online students in the seventh grade Arabic subject at Madrasah Tsanawiyah Negeri Tarakan. One of the learning media that can improve online learning outcomes is the android quizziz learning media. The goal to be achieved is to determine the effect of the quizziz android game application in learning Arabic on learning outcomes for class VII MTs Negeri Tarakan students. This study uses a quantitative research approach and the type of research used is a quasi-experimental design with a nonequivalent control group design. The research sample used was class VII C as the experimental class and class VII D as the control class. Research data obtained from the results of pretest and posttest with multiple choice questions to measure student learning outcomes. Analysis of research data using T-test with the formula Independence Sample T-Test. The results showed that there was a significant influence on the use of quizziz android application media on learning outcomes for seventh grade students at MTs Negeri Tarakan. This is in accordance with the results of hypothesis testing, the significance value (Sig.2-tailed) is 0.018 <0.05, thus Ha is declared accepted and Ho is declared rejected. Thus, it can be concluded that there is an influence of the quizziz android application learning media on the learning outcomes of class VII students at MTs Negeri Tarakan.\",\"PeriodicalId\":292171,\"journal\":{\"name\":\"EDUCASIA: Jurnal Pendidikan, Pengajaran, dan Pembelajaran\",\"volume\":\"246 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-12-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"EDUCASIA: Jurnal Pendidikan, Pengajaran, dan Pembelajaran\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.21462/educasia.v4i2.79\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"EDUCASIA: Jurnal Pendidikan, Pengajaran, dan Pembelajaran","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21462/educasia.v4i2.79","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本研究的背景是坦纳维耶奈格里塔拉坎伊斯兰学校七年级阿拉伯语课程线上学生的学习成效较低。其中一个可以提高在线学习效果的学习媒体是android quizziz学习媒体。要实现的目标是确定quizziz android游戏应用程序在学习阿拉伯语对七年级MTs Negeri Tarakan学生的学习成果的影响。本研究采用定量研究方法,研究类型为准实验设计与非等效对照组设计。研究样本为7c类为实验班,7d类为对照班。研究数据从多项选择题的前测和后测结果中获得,以衡量学生的学习成果。研究数据的分析采用t检验,公式为独立样本t检验。结果显示,使用quizziz android应用媒体对内杰里塔拉干中学七年级学生的学习成果有显著影响。这与假设检验的结果一致,显著性值(Sig.2-tailed)为0.018 <0.05,因此宣布接受Ha,宣布拒绝Ho。因此,可以得出结论,quizziz机器人应用学习媒体对内杰里塔拉干中学七年级学生的学习成果有影响。
Pengaruh Penerapan Program Kuis dalam Pembelajaran Bahasa Arab Terhadap Hasil Belajar Siswa MTs Tarakan
The background of this research is the low learning outcomes of online students in the seventh grade Arabic subject at Madrasah Tsanawiyah Negeri Tarakan. One of the learning media that can improve online learning outcomes is the android quizziz learning media. The goal to be achieved is to determine the effect of the quizziz android game application in learning Arabic on learning outcomes for class VII MTs Negeri Tarakan students. This study uses a quantitative research approach and the type of research used is a quasi-experimental design with a nonequivalent control group design. The research sample used was class VII C as the experimental class and class VII D as the control class. Research data obtained from the results of pretest and posttest with multiple choice questions to measure student learning outcomes. Analysis of research data using T-test with the formula Independence Sample T-Test. The results showed that there was a significant influence on the use of quizziz android application media on learning outcomes for seventh grade students at MTs Negeri Tarakan. This is in accordance with the results of hypothesis testing, the significance value (Sig.2-tailed) is 0.018 <0.05, thus Ha is declared accepted and Ho is declared rejected. Thus, it can be concluded that there is an influence of the quizziz android application learning media on the learning outcomes of class VII students at MTs Negeri Tarakan.