{"title":"梦想机器#3(原型2)","authors":"B. Bogart, Philippe Pasquier","doi":"10.1145/2466627.2481229","DOIUrl":null,"url":null,"abstract":"\"Dreaming Machine #3\" (Prototype 2) is the second iteration of work in progress towards the \"Dreaming Machine #3\" (DM3), the third in a series of site-specific generative art installations informed by conceptions of dreaming. DM3 senses its visual environment through a static video camera where images are segmented by perceptual processes. Segmented percepts are clustered and serve as the material from which dreams, generative and free-associative compositions, are constructed.","PeriodicalId":333903,"journal":{"name":"Proceedings of the 9th ACM Conference on Creativity & Cognition","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-06-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Dreaming machine #3 (prototype 2)\",\"authors\":\"B. Bogart, Philippe Pasquier\",\"doi\":\"10.1145/2466627.2481229\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\\\"Dreaming Machine #3\\\" (Prototype 2) is the second iteration of work in progress towards the \\\"Dreaming Machine #3\\\" (DM3), the third in a series of site-specific generative art installations informed by conceptions of dreaming. DM3 senses its visual environment through a static video camera where images are segmented by perceptual processes. Segmented percepts are clustered and serve as the material from which dreams, generative and free-associative compositions, are constructed.\",\"PeriodicalId\":333903,\"journal\":{\"name\":\"Proceedings of the 9th ACM Conference on Creativity & Cognition\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-06-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 9th ACM Conference on Creativity & Cognition\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2466627.2481229\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 9th ACM Conference on Creativity & Cognition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2466627.2481229","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
"Dreaming Machine #3" (Prototype 2) is the second iteration of work in progress towards the "Dreaming Machine #3" (DM3), the third in a series of site-specific generative art installations informed by conceptions of dreaming. DM3 senses its visual environment through a static video camera where images are segmented by perceptual processes. Segmented percepts are clustered and serve as the material from which dreams, generative and free-associative compositions, are constructed.