物联网作为用户的延伸和增强

Jarosław Kowalski
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引用次数: 0

摘要

近几十年来,物品和工具的世界发生了显著变化。通过数字协议与其他设备通信的新设备已经出现。包括程序、应用程序、网站和机器人在内的数字创作也变得普遍。这些可以被认为是工具,但同时也是非物质的。随着大量物联网(IoT)产品进入市场,一个新的发展阶段即将出现:物联网将被万物互联(Internet of Everything)所取代,万物互联可以实现物质对象与数据、程序、流程和人员之间的通信。在这个新世界里,技术将以新的方式活跃起来,并获得新的代理类型。新创造的技术与用户建立了一种特定类型的关系,并对用户产生了重大影响。本文介绍了一项定性研究(28个人深度访谈)的结果,该研究对不同类型的数字设备的用户进行了调查,包括可穿戴技术、智能家居设备、数字应用程序和语音助手。它通过实例展示了这些技术的用户所经历的各种心理和社会后果,以及这些用户如何看待这些技术。物联网产品可以被视为赋予用户权力的工具。科技是人类身心的延伸,这一概念由马歇尔·麦克卢汉提出,并由安迪·克拉克进一步发展。他们强调,技术解决方案通过“移动”人类自身之外的认知过程和能动性来帮助人类。克拉克提供了这种推导的例子:纸、算术和写作是人类思维的外部延伸。物联网趋势的出现为这一过程引入了一种新的动态:能够补充和扩展人类能力的数字设备。本文建议将这些增强分为两类:扩展(加强现有属性)和增强(配备人类以前不具备的属性)。通过技术,用户可以获得相当于新感官的东西,比如即时远程了解谁在家里,哪扇门是锁着的,以及他们想要乘坐的公交车的确切位置。这些可能还包括新的技能——比如一键解数学方程的能力,或者做一道以前不知道的菜——或者性格特征,比如毅力或自我激励。本文还打算证明这种依赖关系可以是双面的。除了自然感觉之外,用户还觉得有必要使用技术产生的感觉——例如,一些用户觉得有必要“检查”他们空房子的状况、家用电器的状态,或者他们的太阳能电池板产生了多少电。扩展和增强的广泛选择使用户能够在人类和非人类参与者的关系空间中工作,这使得新技术能够对人类的心理产生影响。本文的定性方法允许它描述人类和“技术人工制品”之间的关系,并包括使用他们自己的概念网格描述的用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Internet of Things as an extension and augmentation of the user
In recent decades, the world of objects and tools has altered markedly. New devices, which communicate with other devices via digital protocols, have emerged. Digital creations, including programs, applications, websites, and bots have also become widespread. These can be considered tools, but are simultaneously immaterial. As a raft of Internet of Things (IoT) products enter the market, a new stage of development can be seen on the horizon: IoT will be superseded by the Internet of Everything, which enables communication between material objects and data, programs, processes, and people. In this new world, technology will become active in new ways and gain new types of agency. Newly created technologies enter into a specific type of relationship with their users and exercise significant impacts upon them.This article presents the results of a qualitative study (28 individual in-depth interviews) conducted on users of different types of digital device, including wearable technologies, smart-home devices, digital applications, and voice assistants. It shows by example the various psychological and social consequences that users of these technologies experience and how those users view the technologies. IoT products can be treated as tools that empower their users. The notion of technology as an extension of the human body and mind was introduced by Marshall McLuhan and developed further by Andy Clark. They highlighted that technological solutions have assisted humanity by “moving” cognitive processes and agency beyond humans themselves. Clark offers examples of such derivation: paper, arithmetic, and writing are external extensions of the human mind. The emergence of the IoT trend introduces a new dynamic to this process: digital devices that have the ability to complement and extend human capabilities. This article proposes that these enhancements be categorised into two distinct groups: extensions (the strengthening of existing properties) and augmentations (the equipping of properties that humans did not previously possess). Through technology, users have access to the equivalent of new senses, such as instant remote knowledge of who is inside their homes, which doors are locked, and the exact location of the bus they intend to catch. These might also incorporate new skills—such as the ability to solve mathematical equations with a single click, or to cook a previously unknown dish—or character traits, such as perseverance or self-motivation. This article also intends to demonstrate that such dependencies can be two-sided. As well as the natural senses, users feel the need to employ technologically generated ones—for example, some users feel the need to “check” the condition of their empty homes, the status of their household appliances, or how much electricity their solar panels have produced. The wide selection of extensions and augmentations that cause users to function in a relational space of human and nonhuman actors have enabled new technologies that make claims on the human psyche. The qualitative method of this article allows it to describe the relationship between humans and 'technological artefacts', and to include the experiences of users described using their own conceptual grids.
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