教育和科学的原型制作过程

N. Kunicina, A. Zabasta, A. Patlins, I. Bilić, Jānis Pekša
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引用次数: 2

摘要

本文展示了原型过程、原型模型的类型、原型的最佳实践、原型的限制、原型的优点和缺点,以及软件和硬件原型之间的区别。这里还展示了原型基础结构。在这种情况下,里加技术大学提供了三个例子。本出版物仅表明作者的观点,不能视为欧盟的官方立场。本文是在“2019年ERASMUS+高等教育领域能力建设征集”项目框架内编写的。在信息物理系统建模领域发展以学生为中心的实践性教育。609557-epp-1-2019-1-lv-eppka2-cbhe-jp - erasmus + cbhe。这篇文章也是为应用物理和电气工程专业的学生设计的。这篇文章对关注创新管理问题的学生和专业人士很有帮助。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Prototyping process in education and science
Current article shows the prototyping process, types of prototyping models, best practices of prototyping, limitations of prototypes, advantages, and disadvantages of prototyping, as well as differences between software and hardware prototyping. Prototyping infrastructures are also shown here. In this case, three examples from Riga Technical University are offered. This publication demonstrates the authors' opinions only, and it cannot be regarded as the European Union's official position. The paper is developed in a frame of the project “ERASMUS+ Capacity-building in the Field of Higher Education 2019 Call for Proposals. Development of practically-oriented student-centered education in the field of modeling of Cyber-Physical Systems, CybPhys. 609557-EPP-1-2019-1-LV-EPPKA2-CBHE-JP - ERASMUS+ CBHE. The article is also devised for students of applied physic and electrical engineering specialties. The article can be useful for students and professionals focusing on innovation management issues.
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