会计循环模拟创新的发展历程

Eka Wirajuang Daurrohmah
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引用次数: 0

摘要

基本的会计学习是关于会计循环的。能够理解会计周期和制作财务报告是会计学本科学生的能力成就之一。然而,也有不少会计专业的学生在课程结束后仍然不了解会计周期和财务报告的制作,特别是在开放远程学习系统下。本文旨在对会计循环的学习进行创新,使学生更容易理解会计循环,并能做出财务报告。这种学习创新使用了虚拟现实和游戏化技术。本研究采用的方法是研究与开发研究,并将ADDIE模型应用于开发模型。本研究的结果是会计周期模拟的发展创新可以使学生对会计周期学习更感兴趣和更容易理解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The Development Process of Innovation of Accounting Cycle Simulation
Basic accounting learning is about the accounting cycle. One of the competency achievements of undergraduate accounting students is to be able to understand the accounting cycle and make financial reports. However, not a few accounting students who when they graduate from the course still do not understand the accounting cycle and make financial reports, especially with the open distance learning system. This paper aims to create learning innovations about the accounting cycle so that students easily understand the accounting cycle and can make financial reports. This learning innovation uses virtual reality and gamification technology. The methods used in this study is research and development study and ADDIE model used to the development model. The result of this study is the development of innovation of accounting cycle simulation can make more interesting and easier to understand about accounting cycle learning for student.
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