开发“beberan”游戏板作为创新媒体,提高伊斯兰初等教育职前教师学生的口语能力

Herman Khunaivi
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摘要

本研究旨在开发一种“Beberan”游戏板,作为一种实用、高效、创新的媒体来提高学生的口语能力。采用Borg、Gall和Sugiyono理论的研究开发方法进行。其中包括分析、产品设计、初步测试、专家判断、产品修改、现场测试、媒体最终产品等七个步骤。以伊斯兰基础教育安瓦尔伊斯兰学院职前教师研修班的30名学生为对象。使用的工具有观察、访谈和测试。根据所获得的数据,结果表明,开发“Beberan”游戏板作为一种创新媒体,可以提高学生在初级阶段的口语能力。这种改善在测试前和测试后的分数中得到了观察,从67.867增加到72.133。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DEVELOPING “BEBERAN” GAME BOARD AS AN INNOVATIVE MEDIA TO IMPROVE STUDENTS’ SPEAKING SKILLS OF PRE-SERVICE TEACHERS OF ISLAMIC ELEMENTARY EDUCATION
This study aimed to develop a “Beberan” game board as a practical, efficient, and innovative media to improve students’ speaking skills. It was carried out using the research and development method by applying Borg, Gall, and Sugiyono theories. Furthermore, it involved seven steps: analysis, designing product, preliminary test, experts’ judgments, product revisions, field test, and final product of media. A total of 30 students of the pre-service teacher study program of the Islamic elementary education, Al-Anwar Islamic College, were the subjects. The instruments used were observation, interview, and test. Based on the data obtained, the results showed that developing the “Beberan” game board as an innovative media improved students’ speaking skills at the beginner level. This improvement was observed in the result obtained from the pre-test and post-test scores, which increased from 67.867 to 72.133.
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