{"title":"移动电话上连接增强虚拟的三维运动控制","authors":"F. Chehimi, P. Coulton, R. Edwards","doi":"10.1109/ISUVR.2008.23","DOIUrl":null,"url":null,"abstract":"Applications of 3 dimensional (3-D) virtual reality are now possible on current mobile phones due to the advances in mobile 3-D graphics technologies. However, the user-interface to these applications is generally still limited to the basic phone keypad which detracts from the sophisticated experience 3-D worlds can provide. In this paper we present a solution to this problem which utilizes the accelerometers on mobile phones to provide 3-D motion-controlled navigation through networked 3-D environments. This mechanism not only eliminates the use of buttons on the phone for control but also bridges the physical world to the virtual one to maintain optimum user experience.","PeriodicalId":378529,"journal":{"name":"2008 International Symposium on Ubiquitous Virtual Reality","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"9","resultStr":"{\"title\":\"3D Motion Control of Connected Augmented Virtuality on Mobile Phones\",\"authors\":\"F. Chehimi, P. Coulton, R. Edwards\",\"doi\":\"10.1109/ISUVR.2008.23\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Applications of 3 dimensional (3-D) virtual reality are now possible on current mobile phones due to the advances in mobile 3-D graphics technologies. However, the user-interface to these applications is generally still limited to the basic phone keypad which detracts from the sophisticated experience 3-D worlds can provide. In this paper we present a solution to this problem which utilizes the accelerometers on mobile phones to provide 3-D motion-controlled navigation through networked 3-D environments. This mechanism not only eliminates the use of buttons on the phone for control but also bridges the physical world to the virtual one to maintain optimum user experience.\",\"PeriodicalId\":378529,\"journal\":{\"name\":\"2008 International Symposium on Ubiquitous Virtual Reality\",\"volume\":\"43 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"9\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 International Symposium on Ubiquitous Virtual Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISUVR.2008.23\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 International Symposium on Ubiquitous Virtual Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISUVR.2008.23","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D Motion Control of Connected Augmented Virtuality on Mobile Phones
Applications of 3 dimensional (3-D) virtual reality are now possible on current mobile phones due to the advances in mobile 3-D graphics technologies. However, the user-interface to these applications is generally still limited to the basic phone keypad which detracts from the sophisticated experience 3-D worlds can provide. In this paper we present a solution to this problem which utilizes the accelerometers on mobile phones to provide 3-D motion-controlled navigation through networked 3-D environments. This mechanism not only eliminates the use of buttons on the phone for control but also bridges the physical world to the virtual one to maintain optimum user experience.