虚拟环境中的身体表达

L. Emering, R. Boulic, D. Thalmann
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引用次数: 2

摘要

随着技术的进步,基于肢体动作和表情的虚拟现实界面变得越来越重要。在游戏领域,一个明显的应用是通过身体动作来控制英雄。机器人领域是另一个这样的接口呈现一个有吸引力的问题的领域,特别是在远程呈现领域。在本文中,我们讨论了一个动作模型以及一个实时识别系统,并展示了它如何在虚拟环境中使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Body expression in virtual environments
As technology improves, virtual reality interfaces based on body actions and expressions are becoming more and more important. In the domain of games, an evident application is the control of the hero by body actions. The robotics domain is another area where such an interface presents an attractive issue, especially in the tele-presence field. In this paper we discuss an action model along with a real-time recognition system and show how it may be used in virtual environments.
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