为沉浸式环境提供微妙的凝视引导

S. Grogorick, Michael Stengel, E. Eisemann, M. Magnor
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引用次数: 53

摘要

沉浸式显示器允许在广阔的视野中呈现丰富的视频内容。我们提出了一种方法,以提高视觉重要性的选择-可能不可见的场景部分在一个混乱的虚拟环境。这个理想的功能可以不引人注目地引导用户的视线方向到沉浸式360°周围的任何位置。我们的方法是基于微妙的凝视方向,在以前的工作中不包括头部旋转。为了覆盖完整的360°环境和广阔的视野,我们提出了一种基于偏心的动态刺激定位和形状变化方法,以补偿视野中的可见性差异。我们的方法在一项带有双目眼动追踪的头戴式显示器的感知研究中进行了校准。另一项研究在沉浸式视觉搜索任务中验证了该方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Subtle gaze guidance for immersive environments
Immersive displays allow presentation of rich video content over a wide field of view. We present a method to boost visual importance for a selected - possibly invisible - scene part in a cluttered virtual environment. This desirable feature enables to unobtrusively guide the gaze direction of a user to any location within the immersive 360° surrounding. Our method is based on subtle gaze direction which did not include head rotations in previous work. For covering the full 360° environment and wide field of view, we contribute an approach for dynamic stimulus positioning and shape variation based on eccentricity to compensate for visibility differences across the visual field. Our approach is calibrated in a perceptual study for a head-mounted display with binocular eye tracking. An additional study validates the method within an immersive visual search task.
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