混合现实仿真环境中的器件逻辑和程序结构

Björn Eisen, M. Jansen, H. Hoppe
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摘要

在本文描述的“智能行星”环境中,智能物体被用来以动手的方式设置天文配置。然后将物理配置映射到动态模拟环境中。对底层映射的细节和逻辑进行了解释和分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Device logic and program structures in mixed reality simulation environments
In the ''smart planets" environment described in this paper, smart objects are used to set up astronomical configurations in a hands-on fashion. The physical configuration is then mapped onto a dynamic simulation environment. Details and the logic of the underlying mapping are explained and analysed.
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