探索一种重新设计物理交互设备接口的模块化方法

Michael D. Jones, Casey Walker, Zann Anderson, Candice Lusk, Andrew Bryce
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引用次数: 1

摘要

用于创建图形用户界面(gui)的工具隐藏了与更改小部件的位置、大小或形状相关的实现细节。例如,GUI设计人员可以更改按钮的位置,而无需显式地重新实现确定按钮是否已被单击的代码。我们试图为在物理交互设备(pid)上移动有形部件提供类似的体验。GUI设计工具可以隐藏实现细节的一个原因是小部件是模块。在这项正在进行的工作中,我们描述了一个利用模块化来隐藏与改变pid接口中小部件的位置、大小和形状相关的实现细节的系统。我们已经使用该系统为3个示例应用程序设计,重新设计和制造了10个接口。从根本上说,使用原子来制作pid接口与使用像素来制作GUI接口是不同的——但是pid小部件中的模块化似乎是一种很有前途的方法,可以在pid接口的重新设计和制作中隐藏实现细节。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring a Modular Approach to Redesigning Interfaces for Physical Interactive Devices
Tools for creating graphical user interfaces (GUIs) hide implementation details associated with changing the position, size or shape of a widget. For example, a GUI designer can change the position of a button without explicitly reimplementing the code that determines if the button has been clicked. We seek to provide a similar experience for moving tangible widgets on physical interactive devices (PIDs). One reason that GUI design tools can hide implementation details is that widgets are modules. In this work in progress, we describe a system for leveraging modularity to hide implementation details associated with changing the position, size and shape of widgets in pid interfaces. We have used the system to design, redesign and fabricate 10 interfaces for 3 example applications. Fundamentaly, working with atoms to make pid interfaces is different than working with pixels to make GUI interfaces--but modularity in pid widgets appears to be a promising way to hide implementation details in pid interface redesign and fabrication.
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