{"title":"游戏化系统支持以家庭为基础的儿童肥胖行为干预","authors":"Ruofei Hu, G. Fico, J. Cancela, M. Arredondo","doi":"10.1109/BHI.2014.6864334","DOIUrl":null,"url":null,"abstract":"Childhood obesity is becoming one of the most serious public health problems both in health and economic terms. This paper introduces a technological solution, “OB CITY” that supports the management of childhood obesity. The system mainly uses the behavior treatment, providing two types of user terminal for the parents and the children, through an establishment of a children's social network game, letting parents grow children with a scientific way, and letting children have good living habits and learn the relevant knowledge in the game, and get a normal value of BMI. The system is in a definition phase, and will be validated with user interaction experts, leading to a first mockup to be tested with end-users.","PeriodicalId":177948,"journal":{"name":"IEEE-EMBS International Conference on Biomedical and Health Informatics (BHI)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Gamification system to support family-based behavioral interventions for childhood obesity\",\"authors\":\"Ruofei Hu, G. Fico, J. Cancela, M. Arredondo\",\"doi\":\"10.1109/BHI.2014.6864334\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Childhood obesity is becoming one of the most serious public health problems both in health and economic terms. This paper introduces a technological solution, “OB CITY” that supports the management of childhood obesity. The system mainly uses the behavior treatment, providing two types of user terminal for the parents and the children, through an establishment of a children's social network game, letting parents grow children with a scientific way, and letting children have good living habits and learn the relevant knowledge in the game, and get a normal value of BMI. The system is in a definition phase, and will be validated with user interaction experts, leading to a first mockup to be tested with end-users.\",\"PeriodicalId\":177948,\"journal\":{\"name\":\"IEEE-EMBS International Conference on Biomedical and Health Informatics (BHI)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE-EMBS International Conference on Biomedical and Health Informatics (BHI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/BHI.2014.6864334\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE-EMBS International Conference on Biomedical and Health Informatics (BHI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/BHI.2014.6864334","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Gamification system to support family-based behavioral interventions for childhood obesity
Childhood obesity is becoming one of the most serious public health problems both in health and economic terms. This paper introduces a technological solution, “OB CITY” that supports the management of childhood obesity. The system mainly uses the behavior treatment, providing two types of user terminal for the parents and the children, through an establishment of a children's social network game, letting parents grow children with a scientific way, and letting children have good living habits and learn the relevant knowledge in the game, and get a normal value of BMI. The system is in a definition phase, and will be validated with user interaction experts, leading to a first mockup to be tested with end-users.