Tao Yu, Hao Shen, Qianchao Chai, Fei Chen, Ledan Qian, Yi Li
{"title":"面向VR装饰展的柔性饰品选择系统","authors":"Tao Yu, Hao Shen, Qianchao Chai, Fei Chen, Ledan Qian, Yi Li","doi":"10.1109/ICVRV.2018.00039","DOIUrl":null,"url":null,"abstract":"This paper presents a flexible ornament selection system for VR decoration exhibition. People can flexibly modify wallpaper and floor by using the Helmet-mounted virtual roaming in real-time interaction. The house scenario is modeling by 3ds Max and Substance source, the interaction design is simulated by Unreal Engine4 or Unity 3D. People can get a real immersion experience by using our system for ornament selection.","PeriodicalId":159517,"journal":{"name":"2018 International Conference on Virtual Reality and Visualization (ICVRV)","volume":"200 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Flexible Ornament Selection System for VR Decoration Exhibition\",\"authors\":\"Tao Yu, Hao Shen, Qianchao Chai, Fei Chen, Ledan Qian, Yi Li\",\"doi\":\"10.1109/ICVRV.2018.00039\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a flexible ornament selection system for VR decoration exhibition. People can flexibly modify wallpaper and floor by using the Helmet-mounted virtual roaming in real-time interaction. The house scenario is modeling by 3ds Max and Substance source, the interaction design is simulated by Unreal Engine4 or Unity 3D. People can get a real immersion experience by using our system for ornament selection.\",\"PeriodicalId\":159517,\"journal\":{\"name\":\"2018 International Conference on Virtual Reality and Visualization (ICVRV)\",\"volume\":\"200 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-10-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 International Conference on Virtual Reality and Visualization (ICVRV)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVRV.2018.00039\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Virtual Reality and Visualization (ICVRV)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVRV.2018.00039","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Flexible Ornament Selection System for VR Decoration Exhibition
This paper presents a flexible ornament selection system for VR decoration exhibition. People can flexibly modify wallpaper and floor by using the Helmet-mounted virtual roaming in real-time interaction. The house scenario is modeling by 3ds Max and Substance source, the interaction design is simulated by Unreal Engine4 or Unity 3D. People can get a real immersion experience by using our system for ornament selection.