在gpu上驯服不规则的EDA应用程序

Yangdong Deng, Bo D. Wang, Shuai Mu
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引用次数: 96

摘要

最近,图形处理单元(gpu)上的通用计算作为高性能计算的一个令人兴奋的新趋势正在崛起。因此,研究GPU在电子设计自动化(EDA)应用中的潜力是很有吸引力的。然而,EDA通常涉及不规则的数据结构,如稀疏矩阵和图形操作,这对高效的GPU实现构成了重大挑战。在本文中,我们提出了两种重要的不规则EDA计算模式,稀疏矩阵向量积(SMVP)和图遍历的高性能GPU实现。在广泛的EDA问题实例上,我们的SMVP实现优于所有已发布的工作,并在CPU基准上实现了一个数量级的加速。在此基础上,时序分析和线性系统求解都可以大大加快。我们还引入了基于SMVP的宽度优先搜索公式,并观察到GPU实现的显著加速。我们的研究结果表明,通过设计GPU友好的算法和/或重新组织当前算法的计算结构,可以成功地释放GPU计算的力量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Taming irregular EDA applications on GPUs
Recently general purpose computing on graphic processing units (GPUs) is rising as an exciting new trend in high-performance computing. Thus it is appealing to study the potential of GPU for Electronic Design Automation (EDA) applications. However, EDA generally involves irregular data structures such as sparse matrix and graph operations, which pose significant challenges for efficient GPU implementations. In this paper, we propose high-performance GPU implementations for two important irregular EDA computing patterns, Sparse-Matrix Vector Product (SMVP) and graph traversal. On a wide range of EDA problem instances, our SMVP implementations outperform all published work and achieve a speedup of one order of magnitude over the CPU baseline. Upon such a basis, both timing analysis and linear system solution can be considerably accelerated. We also introduce a SMVP based formulation for Breadth-First Search and observe considerable speedup on GPU implementations. Our results suggest that the power of GPU computing can be successfully unleashed through designing GPU-friendly algorithms and/or re-organizing computing structures of current algorithms.
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CiteScore
4.60
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