最短路径的魔方蛇prime节与多达6个交叉点和应用于过山车的设计

Songming Hou, Jianning Su, Ramon Mufutau
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引用次数: 0

摘要

魔方蛇是一种40多年前发明的玩具,与更著名的魔方一起发明。它可以扭成许多有趣的形状,包括打结。四块积木可以形成一个不起眼的结。之前我们已经研究了魔方蛇的最短路径,最多有5个交叉点。在本文中,我们研究了需要多少块来形成有6个交叉点的素数结。这种结有三种不同的类型。使用DT (Dowker-Thistlethwaite)代码对结果进行分类。我们也把我们的发现应用到过山车的设计中,使用了魔方蛇的管子版本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Shortest paths of Rubik’s snake prime knots with up to 6 crossings and application to roller coaster design
A Rubik’s Snake is a toy that was invented over 40 years ago together with the more famous Rubik’s Cube. It can be twisted to many interesting shapes including knots. Four blocks can form a trivial knot. Previously we have studied the shortest paths for Rubik’s Snake prime knots with up to 5 crossings. In this paper we study how many blocks are needed to form prime knots with 6 crossings. There are three different types of such knots. The results are classified using the DT (Dowker-Thistlethwaite) code. We also apply our findings to roller coaster design by using the tube version of the Rubik’s snake.
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