基于fpga逻辑仿真的板级多终端网络路由

Wai-Kei Mak, D. F. Wong
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引用次数: 13

摘要

我们考虑了一个适用于基于fpga的逻辑仿真系统的板级路由问题,例如由Quickturn systems制造的Realizer系统(Varghese等人,(1993))和Enterprise emulation System (Maliniak(1992))。针对所有网络均为双端网络的情况,提出了最优算法。在本文中,我们展示了如何通过分解成双端网络来处理多端网络。我们证明了多终端网络分解问题可以被建模为一个有界度超图到图的转换问题,其中超边被转换为生成树。提出了一种基于网络流的算法来解决这两个问题。它确定是否存在可行的分解,并在这种分解存在时给出一个可行的分解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Board-level multi-terminal net routing for FPGA-based logic emulation
We consider a board-level routing problem applicable to FPGA-based logic emulation systems such as the Realizer System (Varghese et al., (1993)) and the Enterprise Emulation System (Maliniak (1992)) manufactured by Quickturn Systems. Optimal algorithms have been proposed for the case where all nets are two-terminal nets. In this paper, we show how multi-terminal nets can be handled by decomposition into two-terminal nets. We show that the multi-terminal net decomposition problem can be modelled as a bounded-degree hypergraph-to-graph transformation problem where hyper-edges are transformed to spanning trees. A network flow-based algorithm that solves both problems is proposed. It determines if there is a feasible decomposition and gives one whenever such a decomposition exists.
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