为认知发展开发有形界面

Hugo Lopes, Vítor H. Carvalho, C. Sylla
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引用次数: 0

摘要

本章介绍了一种低成本的有形界面的开发,通过使用一组可移动的积木,具有高度的自主性和相互交换信息的能力,通过协作讲故事来增强儿童的学习。考虑到现有游戏模型的背景和本研究的基础,这些可移动积木的功能是让孩子们通过操纵实体积木来创造和重建他们自己的故事,这些实体积木会触发相关的虚拟表现(角色,如动物、物体、地点等)。期望孩子们能够通过激活和操纵物理块,通过添加,移除,移动块,同时相互作用和创造叙事,将这些表征投射到屏幕上。作者试图将一种方法应用到教育游戏产业中。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Tangible Interfaces for Cognitive Development
This chapter presents the development of a low-cost tangible interface to enhance children's learning through collaborative storytelling, using a set of movable blocks, with a high degree of autonomy and the ability to exchange information with each other. Taking into account the context of the existing game model and on the basis of which this study was developed, the function of these removable blocks is to allow children to create and recreate their own narratives in permanent interaction by manipulating the physical blocks, which trigger the associated virtual representations (characters, e.g., animals, objects, locations, or others). It is expected that children will be able to project these representations on a screen through the activation and manipulation of the physical blocks by adding, removing, moving the blocks while interacting with each other and creating narratives. The authors have attempted to apply a method that could present a new approach to the educational gaming industry.
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