iProg:开始编程:两所小学的试点实验

Ricardo Almeida, A. Gomes, M. Bigotte, Teresa Pessoa
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引用次数: 1

摘要

在过去的几年里,小学生在数学和葡萄牙语母语等科目上的成绩令人担忧。造成这种情况的原因有很多,但有观点认为是学生无法解决问题,逻辑推理困难,缺乏批判态度。葡萄牙教育部于2015/2016学年提出,在课外阶段,在小学开展“编程入门挑战”活动,旨在提高学生的计算思维能力。科英布拉市的两所学校选择使用Scratch软件来实施这个项目,旨在促进学校在上述科目上的成功。该项目以四年级的学术课程为基础,旨在将理论知识与实践知识相结合,提升科英布拉市的特色价值。这个项目的实施导致学生们创造了不同的应用程序(电脑游戏),涵盖了上述主题的内容,但将这些知识与科英布拉市的社会文化和环境现实具体化。下面的研究展示了2015-2016学年的5个班级和2016-2017学年的6个班级,根据学生满意度和项目评价得出的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
iProg: Getting started with Programming: Pilot experiment in two elementary schools
The results obtained by the elementary school students in subjects like math and Portuguese mother language have been worrisome during the last few years. There are several reasons for this, but opinions point to the student's inability to solve problems, difficulties in logical reasoning and lack of critical attitude. The Portuguese Ministry of Education proposed in 2015/2016, in extracurricular period, the Getting Started with Programming challenging in primary School activities, with the intention of promoting computational thinking competences in students. Two schools from Coimbra city opted to use Scratch software for the implementation of this project aiming to promote school success in subjects already mentioned. The project, based on the academic curriculum of 4th grade, intends to link the theoretical knowledge with the practical knowledge, promoting the characteristic values of the city of Coimbra. This project implementation resulted in different applications (computer games) created by students, covering the contents of the mentioned subjects, but concretizing these knowledge with the socio-cultural and environmental realities of the city of Coimbra. The following study demonstrates the results obtained in 5 classes in 2015–2016 and six classes in 2016–2017, according to student satisfaction and project evaluation.
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