基于双涡旋混沌四区域检测的数字随机数发生器

Onur Karatas, Salih Ergün
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引用次数: 1

摘要

本文提出了一种基于新方法的随机数发生器(RNG)的设计。数字双涡旋混沌被用作RNG生产源。设计是基于双涡旋混沌系统的规则样本的区域检查。利用三阶常微分方程(ODE)中锯齿波的非线性特性实现了数字双涡旋混沌。通过分析混沌状态变量$x, y, z$在三维中的分布,可以观察到它们具有底层分布。通过保留底层分布的特征,将双涡旋混沌划分为4个区域,分别利用这4个区域获取二值数据。这些二进制数据通过异或运算组合生成RNG输出,并获得鲁棒RNG。提出的RNG使用Verilog硬件描述语言实现,并在KCU105评估板Xilinx FPGA上进行原型设计。所提出的RNG被证明可以提供高达13.25 Mbps的数据吞吐量。RNG输出满足NIST 800-22和test01包中的所有统计随机性测试,无需后处理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Digital Random Number Generator Based on Four Regional Examination of Double Scroll Chaos
This paper presents the design of a novel random number generator (RNG) based on a new method. Digital Double scroll chaos is used as an RNG production source. Design is performed based on the regional examination of regular samples from a double scroll chaos system. The digital double scroll chaos used in this study is implemented by exploiting the nonlinearity of the sawtooth wave in a 3rd order ordinary differential equation (ODE). By analyzing the distributions of the chaotic state variables $x, y, z$ in 3-dimensions, it has been observed that they have an underlying distribution. The double scroll chaos is divided into four regions by preserving the characteristics of the underlying distributions, and binary data is obtained using each one of these four regions. These binary data are combined through a xor operation to generate the RNG output and a robust RNG is obtained. The proposed RNG is implemented using the Verilog hardware description language and is prototyped on the KCU105 Evaluation Board Xilinx FPGA. The proposed RNG is demonstrated to provide data throughput up to 13.25 Mbps. The RNG output satisfies all statistical randomness tests in the NIST 800-22 and TestU01 packages without post-processing.
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