自适应三角网格的实时细化和简化

V. Volkov, Ling Li
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引用次数: 19

摘要

本文提出了一种基于半规则网格层次结构的增量网格自适应通用方法。我们的方法支持任何将顶点映射到顶点的细化规则,例如1到4分割或/spl径向/3细分。由此产生的自适应网格具有细分连通性,因此具有良好的三角形宽高比。网格的层次表示允许利用帧到帧的一致性进行增量的局部细化和简化操作。我们还提出了一种针对任意细分连接的半规则网格设计的核外存储布局方案。它在数据检索中提供了高的缓存一致性,并依赖于分辨率级别的交错存储和在每个级别内保持良好的几何接近性。在基于物理的布料仿真、实时地形可视化和程序建模等方面的应用证明了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Real-time refinement and simplification of adaptive triangular meshes
In this paper we present a generic method for incremental mesh adaptation based on hierarchy of semi-regular meshes. Our method supports any refinement rule mapping vertices onto vertices such as 1-to-4 split or /spl radic/3-subdivision. Resulting adaptive mesh has subdivision connectivity and hence good aspect ratio of triangles. Hierarchic representation of the mesh allows incremental local refinement and simplification operations exploiting frame-to-frame coherence. We also present an out-of-core storage layout scheme designed for semi-regular meshes of arbitrary subdivision connectivity. It provides high cache coherency in the data retrieval and relies on the interleaved storage of resolution levels and maintaining good geometrical proximity within each level. The efficiency of the proposed method is demonstrated with applications in physically-based cloth simulation, real-time terrain visualization and procedural modeling.
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