多点直接触摸表面的手势注册、放松和重用

Mike Wu, Chia Shen, Kathy Ryall, C. Forlines, Ravin Balakrishnan
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引用次数: 214

摘要

徒手手势与直接触摸计算面的交互一直是重要研究活动的焦点。虽然已经提出了许多有趣的手势交互技术,但它们的设计大多是临时的,没有在一个建设性的设计框架内提出。在本文中,我们开发并阐明了一套设计原则,以系统和可扩展的方式构建触摸表面上的多手手势,可以感知多个点和形状,也可以适应传统的基于点的输入。为了说明这些设计原则的通用性,在原型桌面发布应用程序中开发并探索了一组体现这些原则的双手动连续手势。我们进行了用户评估,以评估这些手势的可用性,并使用结果和观察来建议未来的设计指南。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gesture registration, relaxation, and reuse for multi-point direct-touch surfaces
Freehand gestural interaction with direct-touch computation surfaces has been the focus of significant research activity. While many interesting gestural interaction techniques have been proposed, their design has been mostly ad-hoc and has not been presented within a constructive design framework. In this paper, we develop and articulate a set of design principles for constructing - in a systematic and extensible manner - multi-hand gestures on touch surfaces that can sense multiple points and shapes, and can also accommodate conventional point-based input. To illustrate the generality of these design principles, a set of bimanual continuous gestures that embody these principles are developed and explored within a prototype tabletop publishing application. We carried out a user evaluation to assess the usability of these gestures and use the results and observations to suggest future design guidelines.
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