为对称中介设计可执行构件

Juan Salamanca
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引用次数: 0

摘要

本文介绍了一些设计命题,旨在启发社会互动的自适应人工媒介的设计。本文提出的论点是在合作和协作的工作定义的背景下提出的;这两种形式的社会互动基于各方相互承认其意向性、承认彼此的能动性并在不同的特权和义务平衡下运作的机制。通过对自适应介质交互作用的分析,本文在四个设计命题中得出结论,当自适应工件促进合作交互时,虚拟设计语言可以产生更好的结果,而规定性设计语言在协作交互中效果更好。此外,本文还提出,当调解涉及资源分配不平衡时,应优先使用规定性的符号语言。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing Performative Artifacts for Symmetrical Mediation
This paper introduces some design propositions that aim at enlightening the design of adaptive artificial mediators of social interactions. The argument presented herein is framed in the context of working definitions of cooperation and collaboration; two forms of social interaction based on mechanisms in which parties mutually recognize their intentionality, recognize each other’s agency, and operate under different balances of privileges and obligations. Through the analysis of interactions with adaptive mediators, the paper concludes in four design propositions that subjunctive design language could yield better outcomes when adaptive artifacts foster cooperative interactions, whereas prescriptive ones work better in collaborative interactions. Moreover, it proposes that prescriptive symbolic languages should be preferred when the mediation is about an imbalanced distribution of resources.
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