Dina Stiegemeier, Sabrina Bringeland, J. Kraus, M. Baumann
{"title":"汽车手势交互的用户体验:自主性和能力的影响","authors":"Dina Stiegemeier, Sabrina Bringeland, J. Kraus, M. Baumann","doi":"10.1145/3543174.3546847","DOIUrl":null,"url":null,"abstract":"To interact with the increasing number of infotainment systems today, touchless gestures are gaining popularity. But only if the interaction is adapted to human needs, the proposed benefits will come into effect. A three-way (2 x 2 x 2) mixed design was adopted examining basic psychological needs and their association with motivation, UX, and the acceptance of gestures. Thereby, the influence of freedom in the gesture execution, visual cues, and motivation framing was investigated. In this study, 27 participants experienced gesture interaction with infotainment content in an experiment with a realistic car mock-up. Results suggest that participants perceived higher autonomy interacting with free gestures and higher competence for the supportive visualization with visual cues. Autonomy, competence, and system relatedness affected the motivation, UX, and acceptance. The present study provides novel insights into the acceptance of in-vehicle gesture interaction and implications for future design of automotive user interfaces.","PeriodicalId":284749,"journal":{"name":"Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"User Experience of In-Vehicle Gesture Interaction: Exploring the Effect of Autonomy and Competence in a Mock-Up Experiment\",\"authors\":\"Dina Stiegemeier, Sabrina Bringeland, J. Kraus, M. Baumann\",\"doi\":\"10.1145/3543174.3546847\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To interact with the increasing number of infotainment systems today, touchless gestures are gaining popularity. But only if the interaction is adapted to human needs, the proposed benefits will come into effect. A three-way (2 x 2 x 2) mixed design was adopted examining basic psychological needs and their association with motivation, UX, and the acceptance of gestures. Thereby, the influence of freedom in the gesture execution, visual cues, and motivation framing was investigated. In this study, 27 participants experienced gesture interaction with infotainment content in an experiment with a realistic car mock-up. Results suggest that participants perceived higher autonomy interacting with free gestures and higher competence for the supportive visualization with visual cues. Autonomy, competence, and system relatedness affected the motivation, UX, and acceptance. The present study provides novel insights into the acceptance of in-vehicle gesture interaction and implications for future design of automotive user interfaces.\",\"PeriodicalId\":284749,\"journal\":{\"name\":\"Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-09-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3543174.3546847\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 14th International Conference on Automotive User Interfaces and Interactive Vehicular Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3543174.3546847","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
User Experience of In-Vehicle Gesture Interaction: Exploring the Effect of Autonomy and Competence in a Mock-Up Experiment
To interact with the increasing number of infotainment systems today, touchless gestures are gaining popularity. But only if the interaction is adapted to human needs, the proposed benefits will come into effect. A three-way (2 x 2 x 2) mixed design was adopted examining basic psychological needs and their association with motivation, UX, and the acceptance of gestures. Thereby, the influence of freedom in the gesture execution, visual cues, and motivation framing was investigated. In this study, 27 participants experienced gesture interaction with infotainment content in an experiment with a realistic car mock-up. Results suggest that participants perceived higher autonomy interacting with free gestures and higher competence for the supportive visualization with visual cues. Autonomy, competence, and system relatedness affected the motivation, UX, and acceptance. The present study provides novel insights into the acceptance of in-vehicle gesture interaction and implications for future design of automotive user interfaces.