{"title":"工作坊-参与性文化超越极限?艺术教育背景下社会虚拟现实的创造潜力标准","authors":"R. Bäck, R. Wenrich, Birgit Dorner","doi":"10.23919/ilrn47897.2020.9155188","DOIUrl":null,"url":null,"abstract":"SocialVR offers a variety of learning opportunities as embodiment in spheres for creation and exploration. Hybrid creativity in participatory media culture meets agency beyond physical limitations. Yet, with strong affective and multi-sensorial stimulation, it is vital to match learners` heterogeneous abilities and preconditions. This workshop is addressing art educators as well as XR-platform designers for joint interdisciplinary perspectives. How do platforms engage or inhibit creative potential? How accessible and safe are SocialVR environments for creative purposes? We suggest a classification of SocialVR scenarios in art education and respective quality criteria. The criteria stretch from accessibility, room for creativity and aesthetic flexibility to ethical implications.","PeriodicalId":136196,"journal":{"name":"International Conference on Immersive Learning Research Network","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Workshop - Participatory Cultures Beyond Limits? Criteria for Creative Potential of SocialVR in Art Educational Contexts\",\"authors\":\"R. Bäck, R. Wenrich, Birgit Dorner\",\"doi\":\"10.23919/ilrn47897.2020.9155188\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"SocialVR offers a variety of learning opportunities as embodiment in spheres for creation and exploration. Hybrid creativity in participatory media culture meets agency beyond physical limitations. Yet, with strong affective and multi-sensorial stimulation, it is vital to match learners` heterogeneous abilities and preconditions. This workshop is addressing art educators as well as XR-platform designers for joint interdisciplinary perspectives. How do platforms engage or inhibit creative potential? How accessible and safe are SocialVR environments for creative purposes? We suggest a classification of SocialVR scenarios in art education and respective quality criteria. The criteria stretch from accessibility, room for creativity and aesthetic flexibility to ethical implications.\",\"PeriodicalId\":136196,\"journal\":{\"name\":\"International Conference on Immersive Learning Research Network\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Immersive Learning Research Network\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/ilrn47897.2020.9155188\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Immersive Learning Research Network","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ilrn47897.2020.9155188","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Workshop - Participatory Cultures Beyond Limits? Criteria for Creative Potential of SocialVR in Art Educational Contexts
SocialVR offers a variety of learning opportunities as embodiment in spheres for creation and exploration. Hybrid creativity in participatory media culture meets agency beyond physical limitations. Yet, with strong affective and multi-sensorial stimulation, it is vital to match learners` heterogeneous abilities and preconditions. This workshop is addressing art educators as well as XR-platform designers for joint interdisciplinary perspectives. How do platforms engage or inhibit creative potential? How accessible and safe are SocialVR environments for creative purposes? We suggest a classification of SocialVR scenarios in art education and respective quality criteria. The criteria stretch from accessibility, room for creativity and aesthetic flexibility to ethical implications.