{"title":"梦工厂动画的人脸系统,一个历史的视角:从ANTZ和史莱克到皮博迪和谢尔曼","authors":"L. Modesto, D. Walsh","doi":"10.1145/2614106.2614131","DOIUrl":null,"url":null,"abstract":"We present an overview of the Academy Award winning Facial Animation System utilized by DreamWorks animation in most of its movies since 1997 from Antz and Shrek to Mr Peabody & Sherman. The presentation will cover the concept utilized and its application in the creation of the system. As the requirements and challenges of each new movie change constantly, the necessary evolution and adaptation of the system will also be discussed.","PeriodicalId":118349,"journal":{"name":"ACM SIGGRAPH 2014 Talks","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"DreamWorks animation's face system, a historical perspective: from ANTZ and Shrek to Mr Peabody & Sherman\",\"authors\":\"L. Modesto, D. Walsh\",\"doi\":\"10.1145/2614106.2614131\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present an overview of the Academy Award winning Facial Animation System utilized by DreamWorks animation in most of its movies since 1997 from Antz and Shrek to Mr Peabody & Sherman. The presentation will cover the concept utilized and its application in the creation of the system. As the requirements and challenges of each new movie change constantly, the necessary evolution and adaptation of the system will also be discussed.\",\"PeriodicalId\":118349,\"journal\":{\"name\":\"ACM SIGGRAPH 2014 Talks\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-07-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2014 Talks\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2614106.2614131\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2014 Talks","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2614106.2614131","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
DreamWorks animation's face system, a historical perspective: from ANTZ and Shrek to Mr Peabody & Sherman
We present an overview of the Academy Award winning Facial Animation System utilized by DreamWorks animation in most of its movies since 1997 from Antz and Shrek to Mr Peabody & Sherman. The presentation will cover the concept utilized and its application in the creation of the system. As the requirements and challenges of each new movie change constantly, the necessary evolution and adaptation of the system will also be discussed.