基于游戏的小学生基本动作学习模型的开发

Gusnani, Zalfendi, N. Erizal., N. Ihsan
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引用次数: 1

摘要

本研究的目的是产生一个有效、实用和有效的学习模式。这种类型的研究是使用Borg和Gall的开发模型的研究和开发,涉及60名学生。模型开发通过专家验证、有效性测试和实用性测试三个阶段进行。本研究的结果为:1)验证率平均为76%,即开发的基于游戏的基础动作学习模型处于有效类别;2)实用性为90.67%,即开发的产品非常适合用于基础动作学习;3)有效性采用实验设计(t检验,显著水平α = 0.05)。小尺度测试结果显示,使用模型前学生的学习成果为71.41,使用模型后学生的学习成果为82.20。这表明,在使用模型前和使用模型后,学生的学习成果习得存在差异,因此可以得出结论,该模型在小学四班体育教学中得到了有效的应用。关键词:学习模式,初级动作,游戏,
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Game-Based Basic Motion Learning Models for Elementary School Students
The purpose of this study is to produce a learning model that is valid, practical and effective. This type of research is research and development using the development model of Borg and Gall that involved 60 students. Model development is carried out through three stages of testing namely, expert validation, effectiveness testing, and practicality testing. The results of this study were 1) validation was obtained on average by 76%, meaning that the game-based basic motion learning model developed was in the valid category, 2) practicality was obtained at 90.67%, meaning that the product developed was very practical to be used in basic motion learning, 3) the effectiveness was carried out using an experimental design (t-test with a significant level α = 0.05), small scale test results before using the model obtained student learning outcomes 71.41 and after using the model an increase in learning outcomes to 82.20. this shows that there is a difference between the acquisition of student learning outcomes before using the model and after using the learning model, so it can be concluded that the model is effectively used in Physical Education and Sports in Class IV Elementary School. Keywords—Learning Model, Elementary Motion, Games,
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