基于android的学习媒体开发对公立职业高中学生数字素养的影响

Ayu Arti Putri Handayani, S. Mujdalipah, Y. Sugiarti
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引用次数: 0

摘要

在全球化时代,信息和通信技术(信通技术)的发展对生活的各个方面,包括教育界产生了重大影响。随着信息通信技术的发展,基于android的学习媒体作为学生学习的一种手段被开发出来。学生可以使用的书籍数量有限,而且在现在这种在线学习的情况下,需要学生可以轻松使用和访问的学习媒体。本研究的目标是:(1)开发基于android的学习媒体;(2)了解基于android的学习媒体的可行性;(3)通过使用基于android的学习媒体作为学习资源来评估学生的数字素养。这款基于机器人的学习媒体的开发采用了一个研发模式,包括发现潜力和问题、收集数据、产品设计、设计验证、设计修订、小规模试验、产品修订、大规模试验和产品修订。本研究结果显示,材料专家、媒体专家和语言学家认为所开发的学习媒体是“不错的”,学生认为种植与草药商品加工生产科目的学习媒体是“非常不错的”。此外,通过“一次性案例研究”,将学习媒体应用于学习。从结果来看,学生的数字素养在使用方面已经处于“非常高”的范畴。在理解方面,分析和创造的指标在€œHigh—类别,反映和行动的指标在€œVery高€”类别
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Android-Base Learning Media to Determine Digital Literacy at Public Vocational High School
The development of information and communication technology (ICT) in the era of globalization has had a major influence in all aspects of life, including in the world of education. In the development of information and communication technology, Android-based learning media was developed as a means of learning for students. The limited number of books that can be used by students and in conditions like now where the learning process is carried out online requires learning media that can be used and accessed easily by students. The objectives of this study are: (1) developing android-based learning media, (2) understanding the feasibility of android-based learning media, and (3) evaluating the digital literacy of students by using android-based learning media as a learning resource. The development of this android-based learning media uses a research and development model with stages including identification of potential and problems, data collection, product design, design validation, design revision, small-scale trials, product revisions, large-scale trials, and product revision. The results of this study indicate that the learning media developed was found "Decent" by material experts, media experts and linguists and students stated "Very Decent" to be used as learning media in the subject of Plantation and Herbal Commodity Processing Production. Furthermore, the learning media is applied in learning by using One Shot Case Study. Based on the results obtained, the digital literacy that students have is already in the "Very High" category for the aspect of using. As for the understanding aspect, the indicators of analyzing and creating are in the “High” category and the indicators for reflecting and acting are in the “Very High” category
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