多媒体专题作为自主学习的真实评估

P. Dewi, E. Setiawati, N. Budiana, Z. Ismail, M. Fatoni
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引用次数: 1

摘要

本研究的目的是提高学生在多媒体项目中的自主学习和真实评估技能。这个过程包括(1)分析基本能力、学习理论、学习行为的体现和HOTS学习技巧,(2)选择信息作为教学材料,(3)制作测试和非测试工具,(4)根据ACTION原则选择多媒体应用类型,(5)制作多媒体,(6)实现多媒体。研究方法为课堂行动研究。数据来源是80名学生。第一个周期的结果显示,62.5%的学生能力为优秀,20%为良好,6.25%为满意,11.25%为差。在第2个周期,学生的能力为71.25%为优秀类别,16.25%为良好类别,6.25%为满意类别,6.25%为差类别。综上所述,自主学习和真实评价可以提高学生在策划、制作和应用于印尼语教学的各个阶段的技能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimedia Project as Authentic Assessment through Self-Direct Learning
The purpose of this research is improving student skills in multimedia projects with Self Direct Learning and authentic assessment. The procedure involves (1) analyzing basic competencies, learning theories, embodiment of learning behavior, and HOTS learning techniques, (2) selecting information as instructional materials, (3) making test and non-test instruments, (4) choosing types of multimedia applications based on the ACTION principle, (5) producing multimedia, and (6) implementing multimedia. The research method is Classroom Action Research. The data source is 80 students. The results of cycle 1 showed student competencies of 62.5% in the excellent category, 20% in the good category, 6.25% in the satisfactory category, and 11.25% in the poor category. In cycle 2, student competencies were 71.25% in the excellent category, 16.25% in the good category, 6.25% in the satisfactory category, and 6.25% in the poor category. It can be concluded that Self-Direct Learning and authentic assessment can improve the skill of students in the stages of planning, producing, and applying it to Indonesian teaching and learning.
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