Cambio:基于计算机视觉和机器人技术的逼真的人形三维模拟

Claus C. Aranha, S. R. Carvalho, L. Gonçalves
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引用次数: 1

摘要

我们介绍了视觉运动指令控制的概念和算法,以及机器人仿真中视觉伺服和感知等基本能力的逼真模拟。所介绍的工具也可以直接用于构建计算机动画设备,如虚拟代理和化身。我们使用这些工具来构建一个人形机器人的一部分(手臂和头部),有效地命名为“Cambio”。我们描述了Cambio的设计,概述了最常用的感知特征提取技术,讨论了实现问题。我们打算展示模拟平台的实用性,作为一种廉价的替代方案,用于测试和开发实时机器人应用中的计算机视觉算法,以及它对计算机动画代理和化身的可能扩展。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cambio: realistic three dimensional simulation of humanoids based on computer vision and robotics
We introduce concepts and algorithms for control of visual motor commands and realistic simulation of basic abilities such as visual servoing and perception for robotics simulation. The introduced tools can also be used in a straightforward way to build computer animated devices such as as virtual agents, and avatars. We use the tools to build part of a humanoid (arms and head) robot, effectively named "Cambio". We describe Cambio's design, providing an overview on the most used feature extraction techniques for perception, discussing implementation issues. We intend to show the usefulness of a simulated platform as an inexpensive alternative for testing and developing computer vision algorithms in real-time robotics applications and its possible extensions to computer animated agents and avatars.
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