基于纹理信息的深度图分段编码

Jan Hanca, A. Munteanu, P. Schelkens
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引用次数: 3

摘要

新兴的视频技术,如3DTV,增加了对高效编码工具的需求。为了在现有的传输信道上传输多视点视频,提出了一种包含纹理和相应深度信息的数据格式。在本文中,我们提出了一种新的基于分割的深度图内部编解码器,利用深度和颜色数据之间的相关性。我们的系统对纹理图像进行低复杂度的颜色分割,并对分割内的深度值进行编码。在解码器处计算相同的分割,保证了系统的闭环特性。实验结果表明,该系统在低复杂度应用中是一种可行的3D-HEVC替代方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Segmentation-based intra coding of depth maps using texture information
Emerging video technologies, such as 3DTV, increase the demand for high efficiency coding tools. To allow the transmission of a multiview video over the employed transmission channels, a new data format including texture and the corresponding depth information has been proposed. In this paper we present a novel segmentation-based intra codec for depth maps, utilizing the correlation between depth and color data. Our system performs a low-complexity color segmentation on the texture image and encodes the depth values within the segments. The same segmentation is calculated at the decoder, ensuring the closed-loop property of the system. Experimental results show that the proposed system is a viable alternative for 3D-HEVC in low-complexity applications.
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